Game Rules Questions

The rules of WotD are located here.

Moderator: Staff

Re: Game Rules Questions

Postby Belial » Sat Jul 31, 2010 2:29 am

Po Fu wrote:At 5 FP in renown can I choose a tier II ?

I have 9 tier 1 already.


If your PERSONAL RENOWN has given you 4 ranks in Tier I, you can take a Tier 5.
A Rank bonus can never exceed Tier I.

Also, a personal question.
Do the new rules outlaw installment payments on items?
Rúe Yáng​ (芸杨) zi Bǎo​jiàn​ (宝剑)
Stats: 42-80-82-80-46
Skills: Author I, Architect I, Dexterity, Duelist I, Forge II, Healer I
User avatar
Belial
Grand General
 
Posts: 820
Joined: Wed May 31, 2006 4:27 am

Re: Game Rules Questions

Postby Horvath » Sat Jul 31, 2010 7:29 pm

I have a personal question too, are we using the Lunar calender? Is it Lunar New Year in Jan? :P
Wen Cong (158) 54-58-85-73-74 Battlefield Traps I, Duelist I, Farmer I, Governor I, Networking II, Scholar, Strategist I

User avatar
Horvath
Officer
 
Posts: 95
Joined: Sun Aug 17, 2008 3:20 pm

Re: Game Rules Questions

Postby The Tiger Guard » Sun Aug 01, 2010 1:42 am

BJR wrote:Can I use hired help to move my estate? I did not see in the rules where it said you can't, but wanted to be sure.

Thanks.

I do not believe you can hire help for this. I'm sure if you could, it wouldn't be a 60 AP action.

Angelic Crux wrote:What Unique Unit does the city of Jiao Zhi produce? Are there some cities that just can't make unique units at all?

Uh...it probably just got forgotten in the shuffle of assigning cities and units. An announcement will be made when that's sorted out.

Wolf wrote:Which skill (if any) helps allies gain morale? I saw a few that gain morale and end status effects but is one that is pure morale for the entire army (or even units near you)?

Uh...Commander skill?

Also, a personal question.
Do the new rules outlaw installment payments on items?

Will get back to this.

Horvath wrote:I have a personal question too, are we using the Lunar calender? Is it Lunar New Year in Jan? :P

I donno. It's 185 A.D. if that means anything.
Yue Guang [160] - 62-42-94*-88-42 Alchemist II, Author M, Breeder II, Dexterity, Fluent I, Healer I, Judicial Watch II, Scholar - {Free - Xu Chang}

Zhu Jun [149] Gongwei - 95*-71-71-77-64 Ambush II, Calm II, Commander I, Governor II, Juggernaut II, Perseverance M, Polearm Tactics I, Sap I, Scout II - {Han}
User avatar
The Tiger Guard
Secretly Vega
 
Posts: 2150
Joined: Sat Sep 04, 2004 7:54 pm

Re: Game Rules Questions

Postby Wolfsheart » Sun Aug 01, 2010 12:51 pm

I have a question on ruler rank renown. The bonus is a one time deal correct? Example. Being promoted to Prefect is +100 renown. You only get this once I thought, but I saw another Ruler get confirmed for multiple months of +100 Renown For being a Prefect.
Cai Zhaofeng (b.151, Noble) 89*-79*-60-45-81*, Admiral I, Commander I, Fighter, Fluent I, Govenor II, Infantryman I, Infantry Tactics II, Leader, Logistics I, Marine I, Silver Spoon
User avatar
Wolfsheart
Commander
 
Posts: 348
Joined: Wed Feb 25, 2009 4:58 pm

Re: Game Rules Questions

Postby BJR » Sun Aug 01, 2010 7:17 pm

Breeding Grounds
Cost: 500
Effect: Doubles your Horse production during Personal Turns.


Does this mean you can breed twice as many horses at the same cost, or just effectively double the action for the AP cost of one?
Pan Shaozu (154), M
100*-43*-104*-52-46
Renown: 990 Level 6: (+25AP,+5% Reduction in success of enemy tactics/ploys)
The Art of War I, Architect I, Breeder I, Spy I, Battlefield Traps II, Strategist I, Calm I, Infantryman II, Infantry Tactics II, Dexterity

I sell horses for officers and troops at the Xu Chang Emporium.
User avatar
BJR
Commander
 
Posts: 378
Joined: Mon Apr 12, 2010 3:18 pm

Re: Game Rules Questions

Postby Wolf » Sun Aug 01, 2010 10:01 pm

Which skill (if any) helps allies gain morale? I saw a few that gain morale and end status effects but is one that is pure morale for the entire army (or even units near you)?

Uh...Commander skill?


I mean over the course of the battle. Like a Rally skill to be used WHILE in combat, not when the battle starts.
Cheng Bi, 160 (25), Soldier
Renown: 435
Gold: 195
96*-62*-93*-58*-49*
Infantry M, Infantry Tactics M, Ambush I, Prodigy, Leader, Fighter, Field General, Perserverence I, Art of War I

Everyone gets pressed down until only their core remains. Heroes rise up, villians sink down. One choice is preferable but the other is monumentially easier.
User avatar
Wolf
Massive Spammer
 
Posts: 1369
Joined: Tue Apr 22, 2008 9:37 pm
Location: Bam! your there with the ewok

Re: Game Rules Questions

Postby The Tiger Guard » Sun Aug 01, 2010 10:27 pm

Wolfsheart wrote:I have a question on ruler rank renown. The bonus is a one time deal correct? Example. Being promoted to Prefect is +100 renown. You only get this once I thought, but I saw another Ruler get confirmed for multiple months of +100 Renown For being a Prefect.

Uh, was that Meng Zhi Weilong? Cause I could've sworn XZ told him that was wrong, which was why his FP at the time wasn't confirmed. But yes, one time.

BJR wrote:
Breeding Grounds
Cost: 500
Effect: Doubles your Horse production during Personal Turns.


Does this mean you can breed twice as many horses at the same cost, or just effectively double the action for the AP cost of one?

The latter. So, your max output is doubled. No change in pricing.

Wolf wrote:
Which skill (if any) helps allies gain morale? I saw a few that gain morale and end status effects but is one that is pure morale for the entire army (or even units near you)?

Uh...Commander skill?


I mean over the course of the battle. Like a Rally skill to be used WHILE in combat, not when the battle starts.

Oh, um, doesn't look like it. Though if all of your units have Art of War I, you could make them all be really nice to each other and use Aid on each other.
Yue Guang [160] - 62-42-94*-88-42 Alchemist II, Author M, Breeder II, Dexterity, Fluent I, Healer I, Judicial Watch II, Scholar - {Free - Xu Chang}

Zhu Jun [149] Gongwei - 95*-71-71-77-64 Ambush II, Calm II, Commander I, Governor II, Juggernaut II, Perseverance M, Polearm Tactics I, Sap I, Scout II - {Han}
User avatar
The Tiger Guard
Secretly Vega
 
Posts: 2150
Joined: Sat Sep 04, 2004 7:54 pm

Re: Game Rules Questions

Postby Zhou Kahn » Mon Aug 02, 2010 12:37 am

nvm, think i got it
Jin Hai Ri (160, Male Soldier)
95*-53-86-46-44
Skills: Calm I, Field General, General I, Infantry Tactics M, Infantryman M
User avatar
Zhou Kahn
General
 
Posts: 647
Joined: Mon Dec 03, 2007 4:06 am
Location: on the dance floor, doin what i do

Re: Game Rules Questions

Postby jiangbao » Mon Aug 02, 2010 7:23 am

can it be possible to add hidden to a long reach weapon ? :P
Ah Long, 168
43*-96*-72-43-75
Duelist M, Fighter, Forge 1, Healer I, Heroism 2, Headhunter 1, Smell of Blood, Tough 2
User avatar
jiangbao
Grand General
 
Posts: 762
Joined: Fri Aug 17, 2007 5:22 am
Location: Playing 大老二

Re: Game Rules Questions

Postby Zhou Kahn » Mon Aug 02, 2010 10:36 pm

is moving an officer (just an officer, no food or troops) from one city to another considered a Transport action? meaning it can only move 5 spaces and cost 100 gold to do?
Jin Hai Ri (160, Male Soldier)
95*-53-86-46-44
Skills: Calm I, Field General, General I, Infantry Tactics M, Infantryman M
User avatar
Zhou Kahn
General
 
Posts: 647
Joined: Mon Dec 03, 2007 4:06 am
Location: on the dance floor, doin what i do

PreviousNext

Return to Game Rules



Who is online

Users browsing this forum: The Tiger Guard and 1 guest